• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • It's time for the first HD Modeling Contest of 2025. Join the theme discussion for Hive's HD Modeling Contest #7! Click here to post your idea!

Desyncs with varied FPS settings

Status
Not open for further replies.
Level 7
Joined
Mar 16, 2014
Messages
167
My map desyncs with triggersleepaction based off the FPS players have set. If players have different/low FPS from each other, players will desync when the triggersleepaction is used.

Suggestions? There is nothing else in the triggers that could be causing this. These triggers are extremely simplistic and did not crash pre Reforged.

My map forces users to play in Classic mode so there is no Reforged vs Classic issues.
 
Last edited:
Status
Not open for further replies.
Top