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[Crash] Desync Logic Conundrum

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Apr 9, 2013
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Hello, so recently my map started to desync because of a researchable *[I don't know why it started to desync, they were in the map since the beginning (dummy ability based on IronForgedSwords)], it had nothing to do with the triggers related to it but with the upgrade itself. The desync was alleviated a little bit by deleting the Effects it did (since the effects were not transferred to any unit anyway).

However the map still desyncs, it's a little bit harder to do now and replicate but I suspect it's the same cause, related to the real IronForgedSwords as I modified it to to have the following increments 3-4 instead of 1-1.

Can someone explain why this fixed anything to begin with:

Before
1725263753485.png

After

1725263717263.png



I find it difficult to replicate the desync now, but I still think it's after numerous players research these upgrades.
 

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