I'm trying to make a system which goes like this.
Whenever a structure is built within 500 range of another structure, a lightning effect is created between them, lets call it a Link.
I've come this far.
But when one of the linked structures is destroyed, the Link must also be destroyed.
Whenever a structure is built within 500 range of another structure, a lightning effect is created between them, lets call it a Link.
I've come this far.
But when one of the linked structures is destroyed, the Link must also be destroyed.