I think you’ve got it wrong. For AI modeling, first of all, it cannot control polygon counts and edge loops; secondly, its UV unwrapping will never be as neatly laid out as the ones I made for my textures. This is a promotional video covering the production process of this model, feel free to check it out if you’re interested.
【月真模型】模型重制之爆改痛苦女王_哔哩哔哩_bilibili