• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Deathguard

This bundle is marked as pending. It has not been reviewed by a staff member yet.
The Deathguards is the bulk of the Forsaken military force. Capable of enduring vastly harsher conditions than living troops, the tireless Deathguard can march for days, even weeks. The Forsaken can disguise themselves as dead or dying soldiers in the colors of intruding forces.

⚠️ Edition Notes ⚠️
Matrices Model
Skin Weight Model
This version contains a binary association (0, 1) of the vertices, so it is lighter and used for maps with less cinematics.

- Takes up less storage.
- Model has less fluidity in the mesh, which can give the impression of robotization.

-Works with all versions of the game and in SD or HD mode.
This version contains a gradient association (0, 0.1, 0.2, ..., 0.9, 1) of the vertices, so it is havier and used for maps with more cinematics.

- Model has more fluidity in the mesh, feels natural and organic shaped.
- Takes up more storage.

-Works with version 1.32 of the game or superior, works in SD or HD mode.
⚠️Attention: Backup your map before adding this model since is highly experimental


◈Credits◈
Character model belongs to World of Warcraft - Blizzard ®
Character was edited by Zaffar - edition includes:
- Mesh number of polygons increased.
- Texture repaint, recolor and resize.
- Rigging, all the bones where renamed.
- Animation, all existing animations where edited to fit diferent stand poses.
Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
Contents

BTN_UNIT_FK_Deathguard (Icon)

BTN_UNIT_FK_Deathguard (Classic) (Icon)

Deathguard (Matrices) (Model)

Deathguard (SkinWeight) (Model)

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