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Dead Units {using dead units as doodads}

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There are triggers to create dead units bodies at specific regions. There are also doodads which look like skeletons (remains scorched) or are fleshy corpses.

  • Unit - Create a permanent [Fleshy|Skeleton] <desired unit type> corpse for Neutral Passive at (desired place) facing (desired degree or just leave random by default)
 
sorry for bumping this, but Interceptor, what type of trigger is that under the trigger editor?
 
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