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Darkcliffs

Submitted by MultiGod
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
This map takes place in Ashenvalle.

Description from map:
"The Darkcliffs is a crossing between East and West Ashenvale. It is inhabited by Dark Trolls and Satyrs. Some Murloc refugees also inhabit the swamps."

Map Info:
- Number of gold mines: 4(including player owned)
- Number of free gold mines: 2
- Point of interests: Goblin Shop(1), Tavern(1), Fountain Of Health(2), Goblin Lab(1)
- Creeps: Dark trolls, Satryrs and Murlocs.
- Number of players: 2(1v1)


Comments are much appreciated. Please be constructive(tell me what's lacking etc.)
Also tell me if I violated some rules.


Updates:
1.0 First Release
1.1 Improved terrain a bit
1.2 Improved terrain, decreased number of goldmines, added Goblin Lab
1.3 Balanced left side's creep

Keywords:
melee, ashenvalle, dark trolls, crossing, 1v1.
Contents

Darkcliffs (Map)

Reviews
Moderator
12:31, 12th Jun 2010 Rui: The drops are imbalanced and incorrect and Taverns should not have creeps guarding them. Rejected.
  1. 12:31, 12th Jun 2010
    Rui:
    The drops are imbalanced and incorrect and Taverns should not have creeps guarding them. Rejected.
     
  2. VampireofBlood

    VampireofBlood

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    a bit boring Terrain don't you think so too...?^^
     
  3. MultiGod

    MultiGod

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    Have you any suggestions on how to improve the terrain, or where to improve?

    Thanks,
    MultiGod.
     
  4. VampireofBlood

    VampireofBlood

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    Put more Enviroment Doodads onto the ways and maybe switch the gold mines with the startingpositions, so the mines are close to the wood.
     
  5. MultiGod

    MultiGod

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    Updated: Improved terrain a bit.
     
  6. DarkNezz

    DarkNezz

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    I like it, some more doodads would look great with the terrain set
     
  7. Vengeancekael

    Vengeancekael

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    Hmm finally managed to finish a map without cancelling it?
    Well I don't really test melee maps, but it would be better if you would colorize the description so it will look more attractive and some screenshots as well:)
     
  8. MultiGod

    MultiGod

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    This is actually not my main project.

    Gunna colorize the description as you said and add screenshots when I updated it.
     
  9. Delpiroth

    Delpiroth

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    I played the map since I like smaller maps and 1v1. I noticed that one gold mine has a green creep camp and one has a orange one, you should fix that. I also think that the gold mines should be in different places, because I think it would be more intresting if you should stay competitive about the gold mines. Other than that, I had pretty epic battles on the ''bridge''. I give it a 4/5, good job.
     
  10. MultiGod

    MultiGod

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    thx, updated. Balanced left side's creeps.
     
  11. Vengeancekael

    Vengeancekael

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    Could you post some screenshots? Also does the ai work?
    Offtopic: YAY 1k posts^^
     
  12. MultiGod

    MultiGod

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    Screenshots? okay, okay. I'm currently concentrating on my main project.

    AI? Blizzard AI.

    1k posts? Pyritie's got 10k posts. (well, I only got 600 TT)
     
  13. Vengeancekael

    Vengeancekael

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    Yes the melee ai.
    I know, but still it's something;D