- Joined
- Apr 6, 2006
- Messages
- 98
I'm making a spell that deals a value of a hero's attribute per level, the damage issue is alright for me, nothing needs fixing.
However the problem im facing is that, for example i want the damage only to occur after the ability successfully hits, not after being "casted". Meaning if lets say i use a default storm bolt spell, i want the damage to hit only after the hammer has hit the target (i.e the buff activated)
i have a SS of my trigger so far
the skill damage works perfectly without the "unit has a buff" segment, but when i try this the spell damage dont work at all.
However the problem im facing is that, for example i want the damage only to occur after the ability successfully hits, not after being "casted". Meaning if lets say i use a default storm bolt spell, i want the damage to hit only after the hammer has hit the target (i.e the buff activated)
i have a SS of my trigger so far
the skill damage works perfectly without the "unit has a buff" segment, but when i try this the spell damage dont work at all.