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Dalaran Buildings

This bundle is marked as pending. It has not been reviewed by a staff member yet.
All the Dalaran buildings have been repurposed and updated with improved birth and death animations.

1. Town Hall/Keep/Castle - Trains peasants. (Scaling Values: TH - 1, Keep - 0.85, and Castle - 0.75) (Death animation set to 3.1)
2. Abode - Provides food, which increases the maximum number of units trained. (Scaling Value: 0.9) (Death animation set to 1.6)
3. Outpost - Trains Dalaran infantry. (Scaling Value: 0.8) (Death animation set to 2.3)
4. Altar of Kings - Summons heroes and revives slain heroes. (Scaling Value: 0.75) (Death animation set to 2.335)
5. Craftsman's Guild - Weapons upgrade and drop-off point for lumber. (Scaling Value: 0.9) (Death animation set to 1.6)
6. Conclave - Trains Dalaran casters. (Scaling Value: 0.75) (Death animation set to 2.33)
7. Warp Gate - Summons golems and creatures. (Scaling Value: 0.85) (Death animation set to 2.334)
8. Avionics Spire - Trains Dalaran flyers. (Scaling Value: 0.95) (Death animation set to 1.6)
9. Trading Vault - Creates a shop of purchasable items. (Scaling Value: 1) (Death animation set to 1.667)
Contents

Altar of Intelligence (Model)

Altar of Intelligence Icon (Icon)

Altar of Intelligence Portrait (Model)

Avionics Spire (Model)

Avionics Spire Icon (Icon)

Avionics Spire Portrait (Model)

Conclave (Model)

Conclave Icon (Icon)

Conclave Portrait (Model)

Craftsman's Guild (Model)

Craftsman's Guild Icon (Icon)

Craftsman's Guild Portrait (Model)

Dalaran Abode (Model)

Dalaran Abode Icon (Icon)

Dalaran Abode Portrait (Model)

Dalaran Castle (Model)

Dalaran Castle Icon (Icon)

Dalaran Castle Portrait (Model)

Dalaran Keep (Model)

Dalaran Keep Icon (Icon)

Dalaran Keep Portrait (Model)

Dalaran Outpost (Model)

Dalaran Outpost Icon (Icon)

Dalaran Outpost Portrait (Model)

Dalaran Town Hall (Model)

Dalaran Town Hall Icon (Icon)

Dalaran Town Hall Portrait (Model)

Trading Vault (Model)

Trading Vault Icon (Icon)

Trading Vault Portrait (Model)

Warp Gate (Model)

Warp Gate Icon (Icon)

Warp Gate Portrait (Model)

Reviews
Mr Ogre man
In regards to every building: -All destructible buildings require a proper Birth animation and a proper Death animation. -Buildings require a textured geoset below the line of sight to avoid floating buildings in slopes. -Teamcolour should be more...
In regards to every building:
-All destructible buildings require a proper Birth animation and a proper Death animation.
-Buildings require a textured geoset below the line of sight to avoid floating buildings in slopes.
-Teamcolour should be more bright, you need to increase it (currently, Team 1 looks like Team 13).

In regards to this building:
-Town halls must be cohesive between tiers, and keep a similar shape.
-The models are very simple geomerges with barely any custom animation (although I've seen that, at least, some amount of work has been put into it, and that's why I set this to pending update).

As is, they would be set to substandard.
 
Excellent model . Warcraft 1.31 version also able to use thi
In regards to every building:
-All destructible buildings require a proper Birth animation and a proper Death animation.
-Buildings require a textured geoset below the line of sight to avoid floating buildings in slopes.
-Teamcolour should be more bright, you need to increase it (currently, Team 1 looks like Team 13).

In regards to this building:
-Town halls must be cohesive between tiers, and keep a similar shape.
-The models are very simple geomerges with barely any custom animation (although I've seen that, at least, some amount of work has been put into it, and that's why I set this to pending update).

As is, they would be set to substandard.
Dalaran buildings have been improved and animated from scratch.
 
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