Dagon

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In WC3, the DotA equivalent of Dagon is finger of death? I just remember there being an item that does the same thing as dagon in the bonus campaign.

Aside from that, I'd like to know if one can change the projectile color of the "dagon" from red to anything r g b via a command such as -dagon r g b.

Is it possible, and is it simple enough that a editor-retard can make himself?
 
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It's not possible to change the color of projectiles. You would have to create another particle, and import it.

But you could make, for example, different kinds of dragons, all with the same stats, values, model, same everything, but change the projectile art.
When you type in that command, just replace the dragon with another one.

But the problem with this, is that you'll need the game to remember the life and mana of the dragon you're replacing, and for that you'll need integer variables, and some triggers.

Not that simple for an editor-retard. ;P
 
It's not possible to change the color of projectiles. You would have to create another particle, and import it.

But you could make, for example, different kinds of dragons, all with the same stats, values, model, same everything, but change the projectile art.
When you type in that command, just replace the dragon with another one.

But the problem with this, is that you'll need the game to remember the life and mana of the dragon you're replacing, and for that you'll need integer variables, and some triggers.

Not that simple for an editor-retard. ;P

he said DAGON not DRAGON, Dagon is an item in DotA that deals damage using a FingerofDeath like skill... I think its a little bir harder to edit the red lightning because its a lightning effect... but nevertheless you need new models and different Dagons if you want to have different lightning colors...
 
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It is possible to ,,recolor" lighting, just by using triggers. All you need is a good leak clearer and triggerer. I suggest CeDiL or -SoulBurn - they are my friends, and they are good with both vJass (CeDiL) and GUI (-SoulBurn). Importing skins is not wise, because of map size growth and possible issues. Why import when you can trigger? Ask CeDiL or -SoulBurn.
 
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