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Custom Ability Problem!

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Level 15
Joined
Aug 11, 2009
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1,606
Hey all,

Yesterday i was modyfing a default ability.... blink, and i changed the art effects to tornado spin effect.

The result was just what i wanted, i only encountered 1 problem. The tornados created by my blink(as an effect) continued to spin ...for a lot time after i did my blink.

For example, i blink just 300 range in front of me, a tornado effect is created at my initial position and at the position i blinked. Then the tornados keep spinning and disappear after 10-15 seconds or so...

Does anyone knows how to fix this?If not, the i guess i will have to trigger the spell on my own.

+rep for anyone who finds a solution!
 
Level 15
Joined
Aug 11, 2009
Messages
1,606
It's because the effect itself takes 5.00 seconds to die + 5.00 seconds from the Gameplay Constants from the field Decay time (sec) - Effects.

You can create a dummy unit with the model of the tornado spin and use both actions Unit - Kill Unit and Unit - Remove Unit, to instantly remove it from the game.

Hmm..thanks.

I will try reducing those seconds from Gameplay Constants, and if it still isn't good enough i will trigger it.

I was just hoping to deal with this one without triggers.

(I would rep you if i could, but i need to spread!)
 
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