- Joined
- May 30, 2008
- Messages
- 430
This is triggered aura that is active when is night and inactive when is day "defense reduction aura". The problem come when is night as far as i see, and it appears at random time of gameplay some times after 4-5 minutes some time after 20. If you know how to fix this please tell me or tell me another way to do it (ability is for more than 1 hero (unit) ). Here is my trigger.
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Learn
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Events
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Unit - A unit Learns a skill
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Conditions
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(Learned Hero Skill) Equal to Night
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Actions
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Set DayNightHero = (Triggering unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Night for (Learning Hero)) Equal to 1
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Then - Actions
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Unit - Add Night (for ability) to (Learning Hero)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((In-game time of day) Greater than or equal to 18.00) or ((In-game time of day) Less than or equal to 6.00)
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Then - Actions
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Unit - Set level of Night (for ability) for (Learning Hero) to ((Level of Night for (Learning Hero)) + 1)
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Else - Actions
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Day
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Events
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Game - The in-game time of day becomes Greater than or equal to 6.00
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Conditions
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Actions
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Unit - Set level of Night for DayNightHero to ((Level of Night (for ability) for DayNightHero) - 1)
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Unit - Set level of Night (for ability) for DayNightHero to 1
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Night
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Events
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Game - The in-game time of day becomes Greater than 18.00
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Conditions
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Actions
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Unit - Set level of Night (for ability) for DayNightHero to ((Level of Night for DayNightHero) + 1)
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