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[Trigger] Creeps returning to their spawn.

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Nov 14, 2007
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[SOLVED] Creeps returning to their spawn.

So creeps spawn and "attack-move" towards their goal just fine. The problem is one of my skills forces them to attack a certain unit for a period of time. If they kill this unit, than they have no order and go back to their spawn (assuming they find no other targets). I couldn't come up with a working trigger (preferably GUI) that would order the units go attack the goal if they had no target or were going back to their spawn.


Any ideas?
YO_MA_MA


EDIT: k fixed it, just added another attack-move goal later in the trigger, thanks anyways.
 
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