- Joined
- Jun 2, 2009
- Messages
- 1,233
Hello everyone. Let me start what i am looking for. If you already played Trolls & Elves you will get it what i want.
This is my system and i believe there are too many flaws.
This trigger asks to players "Do you want to be a Troll?"
If you say yes, you will be added into TrollPlease
İf you say no, you will be added into ElfPlease
My objective is: If everyone picks elves, 1 of them randomly selected as Troll and Troll unit given to this player.
If more than 1 player picks troll, 1 of them randomly selected troll and i want to give Elf rest of them
Only 1 Troll unit
Rest of them Elves.
Trolls VS Elves. Elves must be an allies.
This is my system and i believe there are too many flaws.
This trigger asks to players "Do you want to be a Troll?"
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Events
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Conditions
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Actions
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Dialog - Clear Diyalog1
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Dialog - Change the title of Diyalog1 to Troll olmak ister m...
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Dialog - Create a dialog button for Diyalog1 labelled Evet
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Set DiyalogBoku[1] = (Last created dialog Button)
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Dialog - Create a dialog button for Diyalog1 labelled Hayir
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Set DiyalogBoku[2] = (Last created dialog Button)
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Player Group - Pick every player in (All players controlled by a User player) and do (Actions)
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Loop - Actions
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Dialog - Show Diyalog1 for (Picked player)
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If you say yes, you will be added into TrollPlease
İf you say no, you will be added into ElfPlease
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SecimAsamasi
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Events
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Dialog - A dialog button is clicked for Diyalog1
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Dialog - A dialog button is clicked for Diyalog2
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Clicked dialog button) Equal to DiyalogBoku[1]
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Then - Actions
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Player Group - Add (Triggering player) to TrollPlease
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Game - Display to (All players) the text: (Troll isteyenler; + (Name of (Triggering player)))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Clicked dialog button) Equal to DiyalogBoku[2]
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Then - Actions
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Player Group - Add (Triggering player) to ElfPlease
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Game - Display to (All players) the text: (Elf isteyenler; + (Name of (Triggering player)))
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Else - Actions
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Countdown Timer - Start SecimTimer as a One-shot timer that will expire in 5.00 seconds
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SecimAsamasiDevamYeni
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Events
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Time - SecimTimer expires
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Conditions
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Actions
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Trigger - Run SecimAsamasiDevam <gen> (checking conditions)
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My objective is: If everyone picks elves, 1 of them randomly selected as Troll and Troll unit given to this player.
If more than 1 player picks troll, 1 of them randomly selected troll and i want to give Elf rest of them
Only 1 Troll unit
Rest of them Elves.
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SecimAsamasiDevam
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Events
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Conditions
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Actions
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Player Group - Pick every player in TrollPlease and do (Actions)
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Loop - Actions
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Set TrollSelectedPLAYER = (Random player from TrollPlease)
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Game - Display to (All players) for 2.00 seconds the text: (Name of TrollSelectedPLAYER)
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Player Group - Remove TrollSelectedPLAYER from TrollPlease
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Player Group - Pick every player in TrollPlease and do (Actions)
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Loop - Actions
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Player Group - Add (Picked player) to ElfPlease
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Player Group - Remove all players from TrollPlease
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Game - Display to (All players) for 10.00 seconds the text: Troll 31 saniye son...
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Countdown Timer - Start TrollSayacTimer as a One-shot timer that will expire in 5.00 seconds
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Countdown Timer - Create a timer window for TrollSayacTimer with title Troll 31 saniye son...
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Set TrollSayac = (Last created timer window)
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Player Group - Pick every player in ElfPlease and do (Actions)
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Loop - Actions
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Unit - Create 1 Elf for (Picked player) at BaslangicYeri facing Default building facing degrees
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Camera - Pan camera for (Picked player) to (Position of (Last created unit)) over 0.00 seconds
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Selection - Add (Last created unit) to selection for (Picked player)
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Player Group - Pick every player in ElfPlease and do (Actions)
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Loop - Actions
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Player - Make (Picked player) treat (Picked player) as an Ally with shared vision
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Trolls VS Elves. Elves must be an allies.
Last edited: