• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Converting Skins Into Models

Status
Not open for further replies.

Odin Medius

O

Odin Medius

Hey, I'm new here and this is something that I have been pondering about. I couldn't manage to find or didn't see anything in the forums to help me with this question so...

How EXACTLY do you go about converting skins into models. You see, there're some great skins on this site but I not into sacrificing some important in-game models for them. I would prefer to have both. People say its easy to do this but they never really explain.
 
So you mean you want an extra footman as if people had two sorceresses in TOB? Well, if it's a skin of the blood-elf version, just wrap the classic (high elf) version, which requires model pathing. Otherwise it's straight into mdl editing, but don't forget that things like blademasters, paladins, priest, sorceeress, dragonhawk, I think gryphon, and a couple other models have usable ROC versions. Check Mecheon's tutorial
 
Cool, thx. I will check the tutorial and give it a try.
 
Status
Not open for further replies.
Back
Top