theres nothing as annoying as compile erros in a map. it happened to me like 3 months ago (i fixed it after trying loads of things i cant remember now) and did now happen to a friend's map:
he can't save it without receiving compileerrors.
usually its some messed triggers and can be fixed by rewriting the messed trigger (disable all then enable 1 by 1 to detect which trigger is damaged).
sometimes its also messed importfiles like sounds... but he didnt import anything.
the errormessage itself is hardly helpful as it displays 10000+ compileerrors.
any ideas/suggestions?
he can't save it without receiving compileerrors.
usually its some messed triggers and can be fixed by rewriting the messed trigger (disable all then enable 1 by 1 to detect which trigger is damaged).
sometimes its also messed importfiles like sounds... but he didnt import anything.
the errormessage itself is hardly helpful as it displays 10000+ compileerrors.
any ideas/suggestions?