Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Lore: "Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen’s people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen’s clan made the mistake, one fateful day, of ambushing the wrong caravan.
In the vicious battle that followed, Chen’s clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished—or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen’s obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward."
FEATURES:
Particle Emitters
Dissipate Animation
No Custom Skin (Full In-game Texture)
Recommended Skills:Since Chen is a supportive/jungler hero, its nice to use him with 2 Three-Levels abilities (Holy Light and Soul Burn) and 2 One-Level abilities (Charm and Resurrection)
UPDATES:
Better Front-Chest wrapp
Better Team Glow
New Animations: Spell Throw and Spell Slam
Model optimized/Linearized Animations (I DON'T KNOW HOW BRUTAL CAN THIS SCREW THE MODEL)
Nicely done. Even if it's mostly UV mapping as you say, the result is a quite unique model. We don't see many models to fulfill the need this one does. Also, performs well in-game. Approved. :)
i suggest changing everything that looks like a warcraft preset model, namely, garithos head and the archmage mount. customize it more bro, right now it looks like a plain geomerge to me.
i suggest changing everything that looks like a warcraft preset model, namely, garithos head and the archmage mount. customize it more bro, right now it looks like a plain geomerge to me.
Nicely done. Even if it's mostly UV mapping as you say, the result is a quite unique model. We don't see many models to fulfill the need this one does. Also, performs well in-game. Approved.
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