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change interface, change powers using metamorphosis and buttons to select race

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Hello, I know that surely there should already be posts, about this but as it is half complicated to get I would like to ask, since I have certain circumstances that I would like to achieve.

1 how do I get a selection menu to start the game, that when pressed you can create a race? that is to say that pawns, villagers, wisp, etc. come out. according to the selected one.

2 as I do so that when a hero uses metamorphosis, his powers change but that he stays with the same lvl.
example: i have a paladin blood elf
and when using metamorphosis use a horse, that is already there but a power uses, whirlwind of blades using a hammer in the graph, that does it when it is under the horse, and that is already, but, I do not achieve is: that when I climb the Horse use another power instead.

3 download here a pack of icons, includes: attack, follow, move, maintain position, how do I put them on the map?

4 (can you also change the cursor when selecting the breed?)

Thanks in advance
 
1. The easiest way would probably to let the player choose with dialogs if you want it to be a menu, but then you won't see stats and stuff. Another way of doing it is by putting the units on a spot in the map and letting player choose by double clicking at preferred units.

2. Don't understand, rephrase please.

3. Import manager.

4. Creating a custom cursor
 
2 I have seen that when a hero uses a certain skill where his appearance changes, which I suppose is used with metamorphosis, he also has a change of abilities, that is to say, he uses a whirlwind of blades in his normal form, but in the alternate he changes to another power as for example, spirit of revenge, or another.

but that when the skills are changed, using the metamorphosis then they remain at the same level as the one with which it changed.
 
2 I have seen that when a hero uses a certain skill where his appearance changes, which I suppose is used with metamorphosis, he also has a change of abilities, that is to say, he uses a whirlwind of blades in his normal form, but in the alternate he changes to another power as for example, spirit of revenge, or another.

but that when the skills are changed, using the metamorphosis then they remain at the same level as the one with which it changed.
Normal abilites will always be set to level 1, so you will have to set them manually. Save the level in a variable and set it when metamorphosis finished casting.
 
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