Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Is it possible to detect if a spot contains water in GUI? Because I'd like to be able to make spells and systems related to if the casting unit is in water or not.
Yes it is from makes made with the world editor but the base pathing map and the terrain mesh files are separated and thus potentially unrelated. You could have float pathing with no water layer turned on and water layer turned on with no float pathing.
what Dr Super Good means is that pathing and terrain are stored separately, therefor it is possible that the two doesn't match if you edit only one of them
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.