- Joined
- Sep 3, 2006
- Messages
- 1,738
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Mind Cloak
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Mind Cloak (C)
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Mind Cloak (C) for (Triggering unit)) Equal to 1
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Then - Actions
- Set Dummy_Unit = (Target unit of ability being cast)
- Unit - Hide Dummy_Unit
- Wait 5.00 seconds
- Unit - Unhide Dummy_Unit
- Set Dummy_Unit = No unit
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Mind Cloak (C) for (Triggering unit)) Equal to 2
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Then - Actions
- Set Dummy_Unit = (Target unit of ability being cast)
- Unit - Hide Dummy_Unit
- Wait 10.00 seconds
- Unit - Unhide Dummy_Unit
- Set Dummy_Unit = No unit
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Mind Cloak (C) for (Triggering unit)) Equal to 3
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Then - Actions
- Set Dummy_Unit = (Target unit of ability being cast)
- Unit - Hide Dummy_Unit
- Wait 15.00 seconds
- Unit - Unhide Dummy_Unit
- Set Dummy_Unit = No unit
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
EDIT: It being non-MUI is not the problem, duplicate heroes in my map don't happen. Also, you can't use it while a unit is hidden.