- Joined
- Sep 3, 2006
- Messages
- 1,738
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Mind Cloak
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Mind Cloak (C)
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mind Cloak (C) for (Triggering unit)) Equal to 1
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Then - Actions
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Set Dummy_Unit = (Target unit of ability being cast)
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Unit - Hide Dummy_Unit
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Wait 5.00 seconds
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Unit - Unhide Dummy_Unit
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Set Dummy_Unit = No unit
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mind Cloak (C) for (Triggering unit)) Equal to 2
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Then - Actions
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Set Dummy_Unit = (Target unit of ability being cast)
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Unit - Hide Dummy_Unit
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Wait 10.00 seconds
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Unit - Unhide Dummy_Unit
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Set Dummy_Unit = No unit
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mind Cloak (C) for (Triggering unit)) Equal to 3
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Then - Actions
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Set Dummy_Unit = (Target unit of ability being cast)
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Unit - Hide Dummy_Unit
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Wait 15.00 seconds
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Unit - Unhide Dummy_Unit
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Set Dummy_Unit = No unit
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Else - Actions
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EDIT: It being non-MUI is not the problem, duplicate heroes in my map don't happen. Also, you can't use it while a unit is hidden.