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I followed your instuctions but it still isnt working well. The unit transforms into the swordman but not into the archer and if I remove the conditions you suggested the unit splits into an archer and a swordman.I spend a few hours trying different things to fix the trigger but it all ends up the same either the trigger has no effect or the split thing happens.
Untitled Trigger 001
Events
Unit - Villager 0014 <gen> Uses an item
Conditions
Or - Any (Conditions) are true
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-class of (Item being manipulated)) Equal to (Item-class of Bow 0001 <gen>)
(Item-class of (Item being manipulated)) Equal to (Item-class of Iron Sword 0002 <gen>)
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to (Item-type of Bow 0001 <gen>)
Then - Actions
Unit - Replace (Triggering unit) with a (Unit-type of Sylvanas Windrunner 0017 <gen>) using The new unit's default life and mana
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to (Item-type of Iron Sword 0002 <gen>)
Then - Actions
Unit - Replace (Triggering unit) with a (Unit-type of Swordsman 0016 <gen>) using The new unit's default life and mana
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