- Joined
- Nov 21, 2016
- Messages
- 30
i can't say if it is correct that will do what i want i tryied to output but it triggers many times to me say
but when hit 30s it clear
i'm triyng to do i kynda assist system
-
Reapers Scythe
-
Events
-
Unit - A unit Is attacked
-
-
Conditions
-
((Attacked unit) is A Hero) Equal to True
-
((Attacking unit) is A Hero) Equal to True
-
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Atacker2[(Player number of (Owner of (Triggering unit)))] Equal to No unit
-
-
Then - Actions
-
Set Atacker2[(Player number of (Owner of (Triggering unit)))] = (Attacking unit)
-
-
Else - Actions
-
Set Atacker1[(Player number of (Owner of (Triggering unit)))] = (Attacking unit)
-
-
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Atacker1[(Player number of (Owner of (Triggering unit)))] Equal to Atacker2[(Player number of (Owner of (Triggering unit)))]
-
-
Then - Actions
-
Set Atacker1[(Player number of (Owner of (Triggering unit)))] = No unit
-
-
Else - Actions
-
-
Wait 30.00 seconds
-
Set Atacker2[(Player number of (Owner of (Triggering unit)))] = Atacker1[(Player number of (Owner of (Triggering unit)))]
-
Set Atacker1[(Player number of (Owner of (Triggering unit)))] = No unit
-
-
but when hit 30s it clear
i'm triyng to do i kynda assist system