Hello! I am new to the forum. I've got info here in the past, but I never posted before. I hope I don't make any mistakes .
My map is a square, with four players, each one located in one side. I would like to change the angle of the camera, so that each player "sees the world" as if he or she was in the bottom side of the square. Currently, only the camera of the player located at that position is right - other players' cameras have the same orientation, which is wrong.
I have tried to modify camera fields directly in triggers, and to use camera objects, but I haven't succeeded. The camera either does not change at all, or does "weird" things (stutters when I rotate it in-game).
How can the camera be rotated, so that it faces what each player faces?
If I haven't been clear, please, feel free to ask, and I'll try to clarificate. For what it's worth, I've submitted the map. Thanks, regards!
My map is a square, with four players, each one located in one side. I would like to change the angle of the camera, so that each player "sees the world" as if he or she was in the bottom side of the square. Currently, only the camera of the player located at that position is right - other players' cameras have the same orientation, which is wrong.
I have tried to modify camera fields directly in triggers, and to use camera objects, but I haven't succeeded. The camera either does not change at all, or does "weird" things (stutters when I rotate it in-game).
How can the camera be rotated, so that it faces what each player faces?
If I haven't been clear, please, feel free to ask, and I'll try to clarificate. For what it's worth, I've submitted the map. Thanks, regards!