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Buff leveling...

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OK, when the caster casts an ability appears a dummy which has an aura,
it will follow the caster using GetUnitX and GetUnitY (coz I dont want to
make another ability for the caster)...

Now if a unit (the unit that has the aura) kills an enemy, it will have a
chance to create a random item based on the level of the buff or the aura's level...

I already set the dummies and alike but the problem is I cant get the level
of the aura when a unit kills an enemy...

edit:
I made 5 buffs & it doesnt work either...
 
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