🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Pyramidhe@d, it looks pretty much exactly like a fallow deer antler, you just can't see it that well because it's zoomed in this much. Anyway, it could still be used as a staff or something otherwise.
yes...zoomed in a tad bit too much i think is the problem. if you showed more of the either end, either around the skull or at the end of the antler, it will lessen the confusion. like this one you have drawn. http://www.hiveworkshop.com/forums/...4777/?prev=u=Stanakin%20Skywalker&r=20&page=3
except you do not need to draw the complete thing. Crop out just one of the two ends
also you have drawn the thing at such a flat view. a little angled view to better show curves would also have lessen the confusion
also. can you use the vm. i didnt see your comment on this thread until like right now.
Yeah, that's probably true. I kind of like icons that aren't too clear in their meaning so you can use them for a variety of things, but I'll try a zoomed-out version.
🔨 Downloads and Uploads have been fixed! If you still have trouble downloading or uploading assets to or from Hive, please reach out to us in the Site Discussion board.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.