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This is an icon I created for a request on thehelper.net
It's completely freehand, drawn with a mouse using the image editing software GIMP.
After trialing the icon ingame I was not happy with how much detail it lost so I have enhanced the contrast to preserve a better shape. I have also added a background due to a hive member's suggestion.
Here is the original icon, intermediate background and a higher quality version of the current (final) icon -
Yeah it wasn't so much a backstab icon as it was an icon of a guy with a sword in his back (as was requested)... but seriously if someone backstabbed you in rl with a sword, well I think you would kind of end up like this guy anyhow.
I tried adding a background but because the image has such tiny detail the background really detracts from it. When the icon is used ingame warcraft blurs it quite a bit (atleast on my pc). Here's the version with a background, it looks ok in this format but ingame it's just too much. I even altered the contrast on this one but ingame it still comes up smudgey
I'm going to have to learn to simplify the detail in icons for the sake of ingame appearance, as well as create better colour contrast
Even that much black between the guy and the "red effect" makes it look defined and overall lacking in quality. It may be in your interests to fix that.
yeah I see what you are saying... I kept it dark around the edges because -
a) that was the style I was going for and
b) my icons tend to be too high detail for war3 and once ingame blur up, so defined edges help keep that under control
.... but I took onboard what you said (the black edges got uglier the more I looked at it) and I tightened up the whole icon
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