- Joined
- Sep 26, 2005
- Messages
- 40
i'm trying to figure out a way to create a spell that blocks damage.. yet is not invunerable. if you've ever played Dota, it's something like the Faceless Void's passive ability that i'm trying to create.
the best i could come up with is using berserk ability and turning everything to 0 except the % damage recieved.. and set that to a negative value of -0.01%
if i set the negative higher than that, it heals him instead of just looking like it's blocking.
probablem is.. one creature hits him for a lot of damage, his life goes up quite noticably even with that small -0.01%
what i'd like to do is have it change his life none at all when hit during the spell duration.
the idea of the spell is to absorb damage, and feel nothing.
any ideas?
the best i could come up with is using berserk ability and turning everything to 0 except the % damage recieved.. and set that to a negative value of -0.01%
if i set the negative higher than that, it heals him instead of just looking like it's blocking.
probablem is.. one creature hits him for a lot of damage, his life goes up quite noticably even with that small -0.01%
what i'd like to do is have it change his life none at all when hit during the spell duration.
the idea of the spell is to absorb damage, and feel nothing.
any ideas?