Bassadonian
Still in the early alpha stages of development, Bassadonian is a team-based RTS game where players battle on a large scale map on land, air and sea.
The Story
[Coming Soon]
The Factions
The Core was established by Basstael Maroyn after the intervention of Haandi. During the intervention his brother, Donatelle Maroyn gave up fraction of his life into an Alter. Corrupted by the forces of Chaos, Donatelle died moments later, but his vile spirit lived on inside the Alter. Although furious, Basstael was delighted to challange his brother and dilivered a fraction of his soul as well to an Alter he forged himself. Deprived of his divine powers, he fell into the winds hours after the transaction. Basstael's spirit lived on inside the Alter for after several years and life began to soon renew as light began to shine upon Bassadonian.
(Artwork by Heather Hudson)
Every living being was connected by Basstael's spirit and gave birth of unique creatures upon the plains. The creature's in the Core's possesion could sense danger from a long distance. Some of them that fell in the wild were brought back by mysterious magics and transformed into fowl creatures of the night in which the Core's bond was broken and no communication between the supposed "Living-Dead" was possible. Being 170 years since the breeding, their knowledge and curiousity grew astoundingly, but also did the "Living-Dead." As Mankinds greated allies fell, the "Living-Dead" found more powerful magics to raise the dead from the graves and use them in their own undead army. However, The Core's creature's were not dumb and had invented ingenius tatics and machinery to combat the forces of Living-Dead.
(Artwork by Vincent Proce)
Creature's of the Core army had evolved a lot over time and telepathically were able to control flying beast that has breeded during the time of Mankind and before. Using them as riders, the Core's army had become more powerful then ever before. The quest for knowledge did not stop there, as gunpower was invented, rifles we're created to combat targets from afar with chilling damage. The serpants that lived underseas had ambushed and hunted nearby dead as some we're crawling underwater to invade the lower ocean. The Core observed the serpants style of combating these forces and drawn upon a new combat tatic: Naval Warfare.
(Artwork by Alex Horley-Orlandelli)
(MORE COMING SOON)
Every living being was connected by Basstael's spirit and gave birth of unique creatures upon the plains. The creature's in the Core's possesion could sense danger from a long distance. Some of them that fell in the wild were brought back by mysterious magics and transformed into fowl creatures of the night in which the Core's bond was broken and no communication between the supposed "Living-Dead" was possible. Being 170 years since the breeding, their knowledge and curiousity grew astoundingly, but also did the "Living-Dead." As Mankinds greated allies fell, the "Living-Dead" found more powerful magics to raise the dead from the graves and use them in their own undead army. However, The Core's creature's were not dumb and had invented ingenius tatics and machinery to combat the forces of Living-Dead.
Creature's of the Core army had evolved a lot over time and telepathically were able to control flying beast that has breeded during the time of Mankind and before. Using them as riders, the Core's army had become more powerful then ever before. The quest for knowledge did not stop there, as gunpower was invented, rifles we're created to combat targets from afar with chilling damage. The serpants that lived underseas had ambushed and hunted nearby dead as some we're crawling underwater to invade the lower ocean. The Core observed the serpants style of combating these forces and drawn upon a new combat tatic: Naval Warfare.
(MORE COMING SOON)
The Core's Aspects:
- Good verity of strong ground forces.
- Straight-foward techtree.
- Battle-hardened Navy.
- Incredibly strong, but slow developing Air force.
The Dire prospered after the death of Donatelle Maroyn during the intervention of Haandi. Donatelle's scortching urge to seek vengence on his brother for his batrayal during the Cold War of Nurgle. His chaotic spiritual energy drove his insanity higher by developing an Alter to preserve his vile spirit and use it to thrash his brother's conquest for empire. After the intervention of Haandi and the transaction from is spirit energy, Donatelle fell moments later. This caused his brother, Basstael Maroyn, to build his own Alter, and challenge Donatelle's darkened energy.
(Artwork by Rob Alexander)
The Dire remained unknown for centuries after the intervention. Through biological connection of the Core and their florishing growth of life, it was soon that the Dire took advantage of the powerful forces of the dead. With the dead living again, the spiritual bond that every Core instinctively had was nullified, and the Dire began to mutate their own creations and soon a horrorific army by twisting and dismembering the Core's creatures and developing them to do the Dire's own bidding. With the lost of the spiritual bond, they newly created monstrosities had began roaming the battlefield, in search of wary prey.
(Artwork by Brad Rigney)
It wasn't long before the Core intevented a way to combat the Dire in a different way, since land combat was near suicidal. The invention of Air combat as soon developed by the Core and used this new advantage for several years. The Dire's quick use of the ocean lead to skeletons of the dead to roam the seas and ambush nearby settlements. Up until the Battle of Hermow, the Dire began the mutations of their own flying beast. Such beast, near impervious to damage, were yet another breakthrough of the Dire's upperhand in tatical warfare. However, the sea tatics would not last long up until the end of the Battle of Hermow where Serpants would hunt down these fowl creatures delaying any sneaky ambush. The Core later took upon the Serpants style and developed their own new tatic: Naval Warfare. However, the Serpants that fell . . . became a part of the Dire's own control.
(Artwork by Lucio Parrillo)
(MORE COMING SOON)
The Dire remained unknown for centuries after the intervention. Through biological connection of the Core and their florishing growth of life, it was soon that the Dire took advantage of the powerful forces of the dead. With the dead living again, the spiritual bond that every Core instinctively had was nullified, and the Dire began to mutate their own creations and soon a horrorific army by twisting and dismembering the Core's creatures and developing them to do the Dire's own bidding. With the lost of the spiritual bond, they newly created monstrosities had began roaming the battlefield, in search of wary prey.
It wasn't long before the Core intevented a way to combat the Dire in a different way, since land combat was near suicidal. The invention of Air combat as soon developed by the Core and used this new advantage for several years. The Dire's quick use of the ocean lead to skeletons of the dead to roam the seas and ambush nearby settlements. Up until the Battle of Hermow, the Dire began the mutations of their own flying beast. Such beast, near impervious to damage, were yet another breakthrough of the Dire's upperhand in tatical warfare. However, the sea tatics would not last long up until the end of the Battle of Hermow where Serpants would hunt down these fowl creatures delaying any sneaky ambush. The Core later took upon the Serpants style and developed their own new tatic: Naval Warfare. However, the Serpants that fell . . . became a part of the Dire's own control.
(MORE COMING SOON)
The Dire's Aspects:
- Incredibly strong and terrifying ground forces.
- Various Techtree paths.
- Weak Navy, but fast developing and large in numbers.
- Complex, yet resilient Airforce.
This photo gives a general analysis of the battlefield. Taken 9/16/11. Bottom snow-area is the Core's side. Top is the Dire's side.
The Concept
Bassadonian is a large map where a team of five players battle it out with two unique factions in land, air and sea combat. Players began by spawning units with their starting income and with each unit trained gives them a set amount of gold to train additional units periodically, or save their set income for various research opportunities to unlock newer and better units and even more research to increased their sides chances of winning the battle of Bassadonian.- 2 unique factions
- 3 different ways of fighting. (Land, Air & Sea)
- Different research path promotes nearly no game is ever the same.
I am still considering whether to add Heroes into the game.
*The storyline between the Core and the Dire isn't final. Some events might not line-up correctly at this time.
Questions and comments are always welcomed.
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