• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Barbarian

  • Like
Reactions: deepstrasz
Barbarian

Just for fun, no link with my project. Enjoy & comment !

Keywords:
Barbarian, orc, grunt, soldier, warrior, brute, war, battle
Contents

Barbarian (Texture)

Reviews
» Wolverabid « Date= 24th of February, 2008 Approval status= Approved Rating= (3) Useful Main points: [x] The file works correctly in Warcraft3 Viewer.

Moderator

M

Moderator

» Wolverabid «

Date= 24th of February, 2008
Approval status= Approved
Rating= (3) Useful

Main points:
[x] The file works correctly in Warcraft3 Viewer.
 
Level 11
Joined
Nov 9, 2004
Messages
478
Pins finaly getting into the higher res stuff eh.
Nice man! :p boots sure suck...
love the bodies flesh detail and the nice looking scratches on the rocks.
The face doesn't look too great...but the helmet design realy boosts it up.the skulls are freakin' sweet.
Im gonna give this
4/5
Not DC qaulity but sure is great!just change a few things around.
 
Level 4
Joined
Mar 23, 2006
Messages
111
Nice Pins! @Halo he went for a Gar'nogal style face and your right it does need some work. The 6 pack looks $hltty though. The arms look perfect. The should pad on the left looks ok but the lightning seems off for some reason. The skulls look awsome. The boots look ok needs to look more 3d. Over all im going to go with a 4/5 like Halo! Not quite DC but getting dam close.
 
Level 2
Joined
May 29, 2005
Messages
22
Good....and you cant exactly model a Grunts/orcs head into a human's head...so stop complaining

Keep up the good skinning...
 
the overall tone of the body seems rather dull. like i said before, use more color varieation with the skin. making it hi-res doesnt make much a difference, most of the face is still blurry, could use some sharpening with the smudge tool. scratches look fine, but you still cant avoid using dark outlines can you? filters=bad; pretty uselss to think of it since it wont be too visible in game.
 
Top