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Balanar.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Skin for Dread Lord (or Ticondrius), representing Night Stalker (Balanar) from DotA2.
my 1st work.

update:
- added teamcolor;
- face reworked (better at portait, but still some mess at model);
- transperent horns;

and added screenshot ofc.

Keywords:
Balanar, Night, Stalker, Vampire, Dread, Lord
Contents

Night Stalker (Texture)

Reviews
16:31, 29th Sep 2011 shiiK: Moving to Needs fix due to lack of updates or otherwise response to previous moderation. shiiK: The horns appear black on the portrait, meaning they can't be alpha'd out, so you'll have to come up with something for that...

Moderator

M

Moderator

16:31, 29th Sep 2011
shiiK: Moving to Needs fix due to lack of updates or otherwise response to previous moderation.
shiiK: The horns appear black on the portrait, meaning they can't be alpha'd out, so you'll have to come up with something for that. The chest is quite awkward, now that I've taken a closer look, try tweaking it around a bit until you get a nice result in-game. The same still applies to the face - focus on making the portrait look nice. Remember that it's the in-game look that matters, and not the unwrap, so you should always go back and forth to check each update on the model. I'm liking the team-colour on the wings a lot, though.

shiiK: First of all, seeing as this is your first resource uploaded to THW, I'll have to ask you to show me some WIPs or the .psd/.xcf of this texture as proof it is your work. It's nothing personal, it's just standard procedure. If you could link some other art by yourself as well, that would be good.

Secondly, you'll need to put a screenshot in the preview, not the unwrap itself.

Thirdly, judging by the screenshot you posted in a comment, you'll have to work some more on the face, as it looks like a mess right now.
 
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