- Joined
- Jan 13, 2011
- Messages
- 33
Hi, I'm making a spell based on searing arrows that deals bonus magical damage equal to the caster's strenght at the target when activated. For this I simply used:
Event:
Unit Starts the Effect of an Ability
Condition:
Ability equal to Searing Arrows
Actions:
Set -Caster- = Triggering unit
Set -Target- = Target unit of ability being cast
Set -Damage- = Strenght of -Caster-
Cause -Caster- to deal -Damage- at -Target-
I feared this would't work and unfortunately it didn't. When I activate the spell manually it works finely, but when autocasted it doesn't. I do want the spell to be autocastable so I can't just change the spell type. Plus, I want the -Damage- to be bonus, which means I want normal attack damage to be applied as well. So what should I do?
Event:
Unit Starts the Effect of an Ability
Condition:
Ability equal to Searing Arrows
Actions:
Set -Caster- = Triggering unit
Set -Target- = Target unit of ability being cast
Set -Damage- = Strenght of -Caster-
Cause -Caster- to deal -Damage- at -Target-
I feared this would't work and unfortunately it didn't. When I activate the spell manually it works finely, but when autocasted it doesn't. I do want the spell to be autocastable so I can't just change the spell type. Plus, I want the -Damage- to be bonus, which means I want normal attack damage to be applied as well. So what should I do?