Hello. I have been working on a campaign, as of late. However, it is my first project, and I tend to make mistakes I do not notice. In particular, two of my latest scripts are giving me a considerable amount of issues (mainly, not working), and I was wondering if anyone here would be as kind as to take a look at my maps and see where the error might be.
So, first of all, one of the latest maps (chapter 4 in the attached campaign) I have made does not run any kind of AI script properly. I have made sure several times that the Forces and Player configurations are properly set and that the triggers run correctly, and yet, nothing.
The second issue is that several AI scripts will not run on any maps, not only the faulty one. I have been using chapter 3 in order to test the AIs.
Conlusion:
-Working.ai runs properly on most chapters; while Not_Working.ai does not run on any chapter; despite the only difference between them being attack waves. As such, there must be some mistake in Not_Working.
-Chapter 4 does not run Working.ai; nor any other normally-working script. As such, there must be a mistake in the configuration of the map, which I am not able to find.
I've attached the campaign, as well as the two mentioned AIs. I've also attached the modified common.ai I'm using, so that the non-natives constants I'm using can be parsed.
(P.D: I'm not sure if this is the right forum to ask for this, or if the formatting is correct. If anything else is needed, please, let me know.)
So, first of all, one of the latest maps (chapter 4 in the attached campaign) I have made does not run any kind of AI script properly. I have made sure several times that the Forces and Player configurations are properly set and that the triggers run correctly, and yet, nothing.
The second issue is that several AI scripts will not run on any maps, not only the faulty one. I have been using chapter 3 in order to test the AIs.
Conlusion:
-Working.ai runs properly on most chapters; while Not_Working.ai does not run on any chapter; despite the only difference between them being attack waves. As such, there must be some mistake in Not_Working.
-Chapter 4 does not run Working.ai; nor any other normally-working script. As such, there must be a mistake in the configuration of the map, which I am not able to find.
I've attached the campaign, as well as the two mentioned AIs. I've also attached the modified common.ai I'm using, so that the non-natives constants I'm using can be parsed.
(P.D: I'm not sure if this is the right forum to ask for this, or if the formatting is correct. If anything else is needed, please, let me know.)



