Acttualy i havent these are my triggers.
Creating Units:
function Trig_Human_Bot_Actions takes nothing returns nothing
set udg_Human_Bot_Point_Melee = GetRectCenter(gg_rct_Melee_Spawn_right)
set udg_Human_Bot_Point_Ranged = GetRectCenter(gg_rct_Ranged_spawn_right)
call CreateNUnitsAtLoc( 1, 'h008', Player(0), udg_Human_Bot_Point_Melee, bj_UNIT_FACING )
call TriggerSleepAction( 0.01 )
call CreateNUnitsAtLoc( 1, 'h008', Player(0), udg_Human_Bot_Point_Melee, bj_UNIT_FACING )
call TriggerSleepAction( 0.01 )
call CreateNUnitsAtLoc( 1, 'h008', Player(0), udg_Human_Bot_Point_Melee, bj_UNIT_FACING )
call TriggerSleepAction( 0.01 )
call CreateNUnitsAtLoc( 1, 'h008', Player(0), udg_Human_Bot_Point_Melee, bj_UNIT_FACING )
call TriggerSleepAction( 2 )
call CreateNUnitsAtLoc( 1, 'n00E', Player(0), udg_Human_Bot_Point_Ranged, bj_UNIT_FACING )
call TriggerSleepAction( 0.01 )
call CreateNUnitsAtLoc( 1, 'n00E', Player(0), udg_Human_Bot_Point_Ranged, bj_UNIT_FACING )
call RemoveLocation( udg_Human_Bot_Point_Melee )
call RemoveLocation( udg_Human_Bot_Point_Ranged )
call TriggerExecute( gg_trg_Making_Unit_Group_Human_Force )
endfunction
//===========================================================================
function InitTrig_Human_Bot takes nothing returns nothing
set gg_trg_Human_Bot = CreateTrigger( )
call TriggerAddAction( gg_trg_Human_Bot, function Trig_Human_Bot_Actions )
endfunction
Moving Units:
function Trig_Start_Melee_Human_Bot_Conditions takes nothing returns boolean
if ( not ( GetOwningPlayer(GetTriggerUnit()) == Player(0) ) ) then
return false
endif
return true
endfunction
function Trig_Start_Melee_Human_Bot_Actions takes nothing returns nothing
call IssuePointOrderLocBJ( GetEnteringUnit(), "move", GetRectCenter(gg_rct_right_1st) )
endfunction
//===========================================================================
function InitTrig_Start_Melee_Human_Bot takes nothing returns nothing
set gg_trg_Start_Melee_Human_Bot = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Start_Melee_Human_Bot, gg_rct_Melee_Spawn_right )
call TriggerAddCondition( gg_trg_Start_Melee_Human_Bot, Condition( function Trig_Start_Melee_Human_Bot_Conditions ) )
call TriggerAddAction( gg_trg_Start_Melee_Human_Bot, function Trig_Start_Melee_Human_Bot_Actions )
endfunction
Times 4 lanes with only one team it laggs. is it the size of the map or the lanes? or the triggers? can someone plz help me