- Joined
- Sep 10, 2012
- Messages
- 39
I'm attempting to create a spell that, when cast, increases max and current health/mana and grants certain bonuses. I have the function for the health,mana, and bonuses set, and I'm using a trigger that picks every unit within range of the caster and causes the effects. (I'd post the trigger, but I don't know how - I'm new here) When I only use 'Units In Range', it works fine, but when I add a condition (such as the owner of the picked/matching unit is Player 1), it does not. I've tried adding the units to a group and having a second action cause the effects, I've also played around with 'Picked Unit' and 'Matching Unit', all to no avail. Any ideas?
Nevermind, got it to work. I'd delete this post, but I don't know how. >.>
Nevermind, got it to work. I'd delete this post, but I don't know how. >.>
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