Hi guys i wan't to know if the if why is it not showing? when i click the I wan't to get a quest
Working
PROBLEM!
Working
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Legends
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Events
- Unit - A unit comes within 256.00 of Mercenary Camp (Lordaeron Summer) 0321 <gen>
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Item carried by (Entering unit) of type |cff3e2020|c003E2020Slayers|r|r) is owned) Equal to True
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Then - Actions
- Dialog - Clear AAA_Guilds_Dialog
- Dialog - Change the title of AAA_Guilds_Dialog to Do you wan't to ent...
- Dialog - Create a dialog button for AAA_Guilds_Dialog labelled I wan't to get a qu...
- Set AAA_Guilds_DialogButon[1] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_Guilds_Dialog labelled Yes
- Set AAA_Guilds_DialogButon[2] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_Guilds_Dialog labelled No
- Set AAA_Guilds_DialogButon[3] = (Last created dialog Button)
- Dialog - Show AAA_Guilds_Dialog for (Owner of (Entering unit))
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Else - Actions
- Game - Display to (Player group((Owner of (Entering unit)))) the text: You are not a part ...
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
PROBLEM!
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Guild Quest
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Events
- Dialog - A dialog button is clicked for AAA_Guilds_Dialog
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Conditions
- (Clicked dialog button) Equal to AAA_Guilds_DialogButon[1]
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Actions
- Dialog - Clear AAA_Guilds_Dialog_Quest
- Dialog - Change the title of AAA_Guilds_Dialog_Quest to Select A Rank Level
- Dialog - Create a dialog button for AAA_Guilds_Dialog_Quest labelled Rank A
- Set AAA_Guilds_DialogButon[5] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_Guilds_Dialog_Quest labelled Rank B
- Set AAA_Guilds_DialogButon[6] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_Profession_Dialog labelled Rank C
- Set AAA_Guilds_DialogButon[7] = (Last created dialog Button)
- Dialog - Create a dialog button for AAA_Profession_Dialog labelled Rank V (Note:Extrem...
- Set AAA_Guilds_DialogButon[8] = (Last created dialog Button)
- Dialog - Show AAA_Guilds_Dialog_Quest for (Owner of (Triggering unit))
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Events