- Joined
- Feb 11, 2008
- Messages
- 387
Alright, so I don't normally do this. However, this occasion is desperate. I created a model in 3DS Max that I like to call the Psionic Mutant (with Scythe) and in my opinion it turned out pretty good. I'm no animator and I'd really like to use my model ingame. So here's my request:
There's a render of my model. (First thumbnail at the bottom)
Here's how I want the scythe to be held:
(It's in a different position for unwrapping purposes. Also, I know the scythe is different than the Dark templar, I don't want this guy to be a Dark Templar, I want him to be more unique.)
Check out this page for some animation ideas: http://starcraft2.com/features/protoss/darktemplar.xml
Other than that, I want his movements to be quick, nimble and agile. Maybe do some kind of spin with the scythe for a spell animation.
Thank you for considering this, I know it will be a lot of work and I appreciate every second that will go into this. When this file gets uploaded, I will be sure to have you get your proper credits.
~GnoobSauce
(P.S. - The file is attached at the bottom in .max form)
There's a render of my model. (First thumbnail at the bottom)
Here's how I want the scythe to be held:
Check out this page for some animation ideas: http://starcraft2.com/features/protoss/darktemplar.xml
Other than that, I want his movements to be quick, nimble and agile. Maybe do some kind of spin with the scythe for a spell animation.
Thank you for considering this, I know it will be a lot of work and I appreciate every second that will go into this. When this file gets uploaded, I will be sure to have you get your proper credits.
~GnoobSauce
(P.S. - The file is attached at the bottom in .max form)