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Animation call problem

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Feb 16, 2017
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Hey there , I'm using a model with a lot of animations.
I use (SetUnitAnimationByIndex) command, I have a problem, too many animations do not work. You can see it with the model editor, but it does not appear in the world editor, it does not work in the game.
All invisible animations contain Cinematic name, I changed Cinematic name to Attack , but it didn't work.
How can i solve it?
This is model link; Human Male Base Model (WoW)
Edit(Not All Animations)
 
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