An Quick " To get started" with wc3 unit making.

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I´m very untechnical, and theras most mumbo jumbo with making and editing makes zero sense to me, Whilst it is true i -could- check every single tuturial there is, i´d just want to know how i best get started with, I mean i do not even know how to use tools and the same base skins xD oh, and if it makes no sense how to get started with making unit modells and skins, or wherever to start.

Or does it go by the rule "Never done it and is bad at it, don´t try to get better"? I know not. Anywho, help will be appriciated, and even if not. well, thanks for reading my post and hope you find whatever you´re looking for among the threads!
 
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You want to create a unit in the World Editor? Or what? I don't understand.
 
Aight, one thing - can you draw? If you can't, I'd advice you to practise drawing before you start skinning, because skinning is drawing how the surface of the model will look. Modelling is more advanced, and require 3D tools. You will find out more in their respective forums.
 
Nobody is going to post enough information here for you to get started model and skin creating (I don't think) so look in the forums.
 
All you really have to do is download WC3 Viewer, in Tools here on the Hive. If you do not have a painting program (I do not recommend MS Paint or anything similar), GIMP2 is a free painting program similar to Adobe Photoshop (I believe you can also download that in the Tools folder here on the Hive).

Now, what you do is that you run WC3Viewer and find the SKIN (.. I can only tell you about skinning, because I don't do modelling) for a model that you want to change the look of - ie for an easy first task, you could be wanting to make a blue Orc, so you find the Grunt.blp file, and export it as a .tga file to a folder you'll find it in. Then you open up that .tga file using GIMP (or any other painting program you have that supports .tga files) - if you don't know how to use your painting program, you need to find a specific tutorial, I can't possibly explain everything in a short manner, but what you need is the Brush and Eraser. You basically do not need anything else for skinning. Proceed to paint over (possibly in a new layer, so that it's easy to go back if you did something wrong) the Orc so that he'll get the look you want him to. When you are done, if you used layers make sure you Merge Visible Layers (under Image), and save the file. Then go back into your WC3Viewer and preview the skin by opening up the grunt.mdx and Remap Textures (under Current File) - find the Grunt.blp in the list, select it and click the button Change.., find your skin file (I believe you may use the .tga, it's not necessary to convert it yet) and use that. The model should change look so you can see how the changes you have made look on the model. If you are satisfied, convert the .tga file to .blp, and import it to your map (if you need help with that, there is probably a tutorial around) if you want to use it, alternatively attach it to a thread in the Texturing & Surfacing board and ask for some feedback.

That should get you started with skinning. You basically just repeat the process and learn from the feedback you receive on the forums. There's a lot of good tutorials here on the Hive on how to achieve the look you want and so on. You should have a look around.
 
Thank you a ton, I just wanted a way to get started, and the base info is good as well. Ty for posting what tools to get started with too.

Gimp(or GIMP2) is not existant on this site´s downloads though, i believe ^^
 
I am, I was here since the beginning of WC3Sear.ch .. and compared to the average age of this community, I am also rather old.
 
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