[Trigger] Ally changing system.

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  • Events
    • Unit - A unit is attacked
  • Conditions
    • (Unit-type of (Attacked unit)) Equal to (Your building)
    • (Integer((Life of (Attacked unit)))) Less than or equal to 500
  • Actions
    • Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
 
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