• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Allience type

Status
Not open for further replies.
Level 11
Joined
Jul 28, 2024
Messages
340
I've noticed that depending on allience type AI-controlled play may or may not cast abilities on allied units.
Ie replenish life and mana. If
call SetPlayerAlliance(p, i, ALLIANCE_PASSIVE, true)
AI will not cast it as far as I understand.

Can someone explain which alliance flag needs to be set so AI casts abilities?
 
I suppose it's this one

1725807741073.png



JASS:
call SetPlayerAllianceBJ( Player(0), ALLIANCE_SHARED_SPELLS, true, Player(1) )
 
Status
Not open for further replies.
Back
Top