1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Alice: Madness Returns- Reviews and Opinions

Discussion in 'Gamer's Hub' started by Ken-E, Oct 5, 2011.

  1. Ken-E

    Ken-E

    Joined:
    Apr 5, 2009
    Messages:
    571
    Resources:
    12
    Packs:
    1
    Maps:
    11
    Resources:
    12
    If anyone had already played Alice: Madness Returns for Xbox 360, PC, and PS3, I really want to know what's your opinion about this game. A review would be better. Never really got the chance to play American McGees.



    [​IMG]


    My Review
    Interesting art design but overall gameplay keeps this game failed from qualifying as a fun game.

    Difficulty:Easy
    Time Spent:10 Hours or Less
    The Bottom Line:"Boring"

    Review Summary

    Alice: Madness Returns introduces plenty of crazy stuffs and presents a new alternative way of retelling Alice in Wonderland. As you'd expected, you'll spend most of your time in the fiendish version Wonderland, the concept was very interesting and I really love the way how the developers put Wonderland in a gruesome way, the scenery is beautiful and awesome. Same goes to the characters' artistic views, making Alice beautiful as ever and her adversary twisted and interesting. That, however goes to the artistic view, the game sometimes suffer technical deficiencies and may feel poorly polish along the way. Wonderland is definitely wide and really fun to explore with plenty of secret areas to see and unlock.

    Overall gameplay however is a very different thing, it is consists of combat and platforming. Combat has an interesting way to show wicked variations of weaponry, as for your example, the Hobby Horse is a simple heavy weapon that is artistically touched with creativity. To move to the paced of combat, you'll be pressing a single button when equipped with melee weapon again and again until the enemy is dead, there are no combos to be done with sequential form or whatsoever, range weapons can be turned to 3rd person shooter to auto aiming and will over heat when fired too much. There is also an evade and block options in combat. To sum it up, combat is boring, mindless and easy. This simplistic combat design could bore you easily. To add another boredom to the gameplay, there's no boss stages or whatsoever, so if your expecting challenge, then don't. The only boss battle you'll encounter is at the end game and its pretty lame. Upgrading weapons are also included however it isn't very proficient and feels under utilized, you collect Teeth as your currency and spend them to upgrade weapons in Level 1 to Level 2, it doesn't change anything but the appearance and effectiveness and it feels that it could been expanded or better. While enemies are very interesting, from black sludge-like dolls to the wicked magic lamp, its all too interesting.

    Platforming also plays a huge part of the game. Not to mention, almost 80% of the game is platforming which eventually leads to an uneven pacing in the whole entire game. While platforming is very constructive at times but overall you'll be jumping or double jumping per platform. This section of the game is rarely fun. While its not entirely clumsy, jumping works well as animations matched perfectly. Still, you'll rarely encounter combat and the very long session of jumping could cause headache or dizziness.

    If you're not exploring Wonderland, you'd be spending your time in London. The place is gritty and enthralling as Wonderland, its still a shame that you couldn't explore further. The characters are great and quite memorable, the voice acting is superb especially for the one who's role is Alice, her voice is terrific!

    The Good:
    *Wonderland is beautifully crafted and fun to explore
    *Superb voice acting, especially for Alice
    *London is interesting as Wonderland
    *Memorable Characters
    *Artistically great
    *Interesting set of enemies

    The Bad:
    *Combat is boring, simplistic and repetitive, other than that, its rarely encounter
    *Extremely long platform section gets so tedious fast and will lead to uneven pacing for the game
    *No boss battle to keep things interesting
    *Still a shame you can't spend more time in London
    *Lackluster upgrading system
    *Overall boring
    *Suffers from small technical problems

    The Verdict:
    Alice is the game that is fun to watch but not fun to play. The overall combat and platform design was too simplistic and boring making it disqualified for being a fun game.

    Score: 6.5/10
     
    Last edited: Oct 5, 2011
  2. The_wand_mirror

    The_wand_mirror

    Joined:
    Sep 24, 2006
    Messages:
    4,273
    Resources:
    0
    Resources:
    0
    It's for PC?

    I thought it was a console exclusive, i better check this out then.
     
  3. Ken-E

    Ken-E

    Joined:
    Apr 5, 2009
    Messages:
    571
    Resources:
    12
    Packs:
    1
    Maps:
    11
    Resources:
    12
    Yep, there's a PC port for this game. Lemme give you a pic for further confirmation.

    [​IMG]