• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Advice with Creep respawn [GUI]

Status
Not open for further replies.
Will this work properly? It works for me but if neutral units (hostile and neutral)are above 500+(in World Editor i mean) and they dont spawn then.

Event:

Generic unit event: A unit Dies

Conditions:

Player Comparison: Owner of (triggering unit) is Neutral Hostile
Integer comparison: Custom value of (Triggering unit) > 0

Actions:

Custom script: local integer i = GetUnitTypeId(GetTriggerUnit())
Custom script: local integer ii = GetUnitUserData(GetTriggerUnit())
Wait 30.00 seconds
Custom script: call SetUnitUserData(CreateUnit(Player(12),i,GetLocationX(udg_Creep_Point[ii]),GetLocationY(udg_Creep_Point[ii]),270),ii)
 
Status
Not open for further replies.
Top