Since I found no native in JASS to add a specific buff to a unit, I was wondering if some1 can script a function that adds one. The thing is dummys wont help, also spells like feerie fire or slow or something with modified values so it doesnt do anything just adding a buff wont help me, since I also use those as normal spells and in case a unit is the target of another spell based on the same (like ff or slow mentioned before), those buffs should stack.
Hope you get what I mean ^^
Hope you get what I mean ^^