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About Event: Unit - Starts the Effect of an Ability and GetAbilityEffect()

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I have a hunch these two are related in some way, i.e. I am starting to doubt that the generic Event, Unit - Starts the Effect of an Ability, is not just about proccing the Ability's mana cost and cooldown stuff.
But maybe instead the Even procs when the Ability starts to create one of its Effects upon being cast the ones set in its Object Editor parameters.

(For cases when there are no effects set for the ability, it just instantly procs tho or maybe there's a hidden default Effect or smth.)
 
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