• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

ability-save/load system

Status
Not open for further replies.
Level 7
Joined
Jun 15, 2010
Messages
218
Hi, i need an system wich only saves/load ability's that are available for an player.

There will be lots of ability's in my map and I want players to only use the ability's that they have unlocked. In the game the players should only have around 7 ability's available at the time, but durning the game i would like the players to randomly gain an new ability (1 that only the matching player has unlocked) after they used one.

I can make the rest of the system work if I would have only got a system wich is able to save/load ability's that a player has unlocked.

I understand hashtables/variables etc. but i dont understand JASS or scripts. So it wont be a problem if the system is JASS, as long as i can configure it with GUI:)

And its ofcourse better if the save/load system is coded by player name so people cant use eachother codes.

+REP (everyday i can when the systems works fine for me:p)
 
Last edited:
Status
Not open for further replies.
Top