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Abilities needed! ill give rep for any help i can get

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Level 4
Joined
Feb 9, 2008
Messages
33
hello theere fellas, girls of course as well, now im just wonderig if anyone can make these spells for me (their gonna need a triggerof couirse)

Spell 1-Remake of Dota Allstars Omnislash from the hero Juggernaught-Yurnero

User of spell teleports to target and deals damage, disappears, and reappears right next to the target again and stabs again, disappears, appears and stabs again then just normally attacks the target of the ability until ordered to move/do anything else-user of ability becomes immune to spells while stabbing

Spell 2-Remake of Dota Allstars Permanent Invisibility from the hero Stealth Assassin-Rikimaru

Exactly the same as the spell in dota, learns the spell, its a passive, and is permanently invisible and appears only wen attacked or attacking then takes X amount of seconds to fade/become invisible again

Spell 3-A spell that freezes the maps time and everything and everyone except for the user

User activates ability and it freezes everything and everyone except for the user in the map allowing the user to run around freely and attak things while they sit there helpless

thanks guys}

ALSO!!! if anyone can get me a model of Dota Allstars Phantom Lancers-Azwraith or any other really unique looking models that are raellly sleek looking(PREFERABLY NOT BEASTS BUT IF IT LOOKS AWESOME THEN SURE)

thanks a million guys :) +rep/credit in my map to anyone who can help:cool::cool:
 
Level 5
Joined
Dec 23, 2007
Messages
137
its not becuase after u lean perm invis u cant see it as a skill what u have to do is...
first make the perm invis spell out of crit or evade but make it so they dont evade or crit then make a spell (unit only spell not hero) outa perm invis set the cooldown and duration time to what ever u want the fade to bebut do not add it to ur hero!!!
the triggers

Event
A unit gains an ability
Condition
Ability being learned = to Perm invis
Event
If/then/else (trigger)
If
level of perm invis is equal to 1
then
add perm invis to learning hero
set perm invis to level 1
else
If
level of perm invis is equal to 2
then
add perm invis to learning hero
set perm invis to level 2
else
If
level of perm invis is equal to 3
then
add perm invis to learning hero
set perm invis to level 3
else
do nothing
that should work and if u cant do jass i know a non jass omnislash
 
Level 5
Joined
Mar 3, 2007
Messages
137
The easiest thing for a time stop for entire map would be a warstomp with no damage and 1 second stun or .01 and then what you would do is,

Unit casts a spell
Spell equal to (warstomp)
Pause all units
Unpause triggering unit
Wait ( x amount of time )
Unpause all units
 
For the dummy ability i deffenently would recomend evasion, cause then any other evasion item wouldnt stack..
there are abilitys that have no use whatsoever such as moon glaive ability
other than that do what kupi said

Pupeteers trigger will stun your hero to? from looks i havnt actually used unit pause, in this case u would see deformation anyways so just make warstomp entire map aoe, and replace the stun buff with one that dosnt have the spinny thing...
 
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