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A skill problems!

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Jun 2, 2012
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Hello! I have a problem on my new project FF ORPG! I created two skills base in Shockwave skill and make their Hotkeys different to avoid those two to cast each other but when I use this skill in-game, it cast both. How do I remove this problem?:vw_wtf::vw_sad:
 
Level 33
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Mar 27, 2008
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Does those 2 skills really imitate the behavior of Shockwave ?
I mean, your spell is casted on target location and missile starts to fly and hits enemy units damaging them in line

Or you were just using them as dummy ability ?

If it is dummy, might as well use Channel ability (yes, not Channeling-spell, but Channel ability, search for it in Object Editor (CTRL + F))

It allows the changing of the spell's Order ID making those both spells not overlaps each other
 
Level 4
Joined
Oct 20, 2011
Messages
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Does those 2 skills really imitate the behavior of Shockwave ?
I mean, your spell is casted on target location and missile starts to fly and hits enemy units damaging them in line

Or you were just using them as dummy ability ?

If it is dummy, might as well use Channel ability (yes, not Channeling-spell, but Channel ability, search for it in Object Editor (CTRL + F))

It allows the changing of the spell's Order ID making those both spells not overlaps each other

I'm sure he use non-trigger spells
 
Level 2
Joined
Jun 19, 2011
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Help

Does those 2 skills really imitate the behavior of Shockwave ?
I mean, your spell is casted on target location and missile starts to fly and hits enemy units damaging them in line

Or you were just using them as dummy ability ?

If it is dummy, might as well use Channel ability (yes, not Channeling-spell, but Channel ability, search for it in Object Editor (CTRL + F))

It allows the changing of the spell's Order ID making those both spells not overlaps each other

Can you describe a little it more ? How can i change skill ids? Couse i need many of this type of skills. Mine skill turn on automaticly then i turn on only one. HELP ;D
 
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