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Summon 1
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to (==) Feral Spirit
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Actions
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Set StatsStr[(Player number of (Owner of (Triggering unit)))] = (Strength of (Triggering unit) (Include bonuses))
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- StatsStr[(Player number of (Owner of (Triggering unit)))] Greater than (>) 999
- Then - Actions
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Set StatsStr[(Player number of (Owner of (Triggering unit)))] = (Strength of (Triggering unit) (Include bonuses))
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Events
Got 3 spells
1st = 10 lvls give 1 - 10 hp bonus
2nd = 10 lvl give 10-100 hp bonus
3rd = 10 lvls give 100 -1000 hp bonus
now my problem how i check thats
"StatsStr" = 96
so i add 2nd spell lvl 9 (900 hp ) and 1st spell lvl 6 = (60hp) ???