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3rd Person and Cinematics

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Level 12
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Mar 30, 2013
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664
Hey.

When i created a 3rd person view for the the player and created a cinematics after, it just bugged totaly.
First the cinematic bugged it was a totaly another place than where it should be and when cinematics was done the camera for the person was under the earth so i was the person and everything down below.
My thoughts is that the Cinematics cameras kinda bugged with the 3rd person camera.

Any one knows how to fix the problem?
:wink:
 
Level 23
Joined
Oct 20, 2012
Messages
3,075
You posted in the wrong section. Next time, make sure you post threads concerning the WE in the World Editor Help Zone and more specifically, for GUI trigger problems in the Triggers and Scripts Section. :)

Anyway, Can you post what kind of 3rd person camera system you're using? or if you made one yourself, post the triggers here. Posting the cinematics triggers here would help a bit too.

Right now all I can suggest is that you turn off all of the 3rd Person Camera System triggers before you start the cinematics and just turn it on after the cinematics.
 
Level 12
Joined
Mar 30, 2013
Messages
664
I used this Tutorial to make the 3rd-person view: http://www.youtube.com/watch?v=9SZq0WR4p1k

And this tutorial to make Cinematics: http://www.youtube.com/watch?v=6ay0-RwUWIU


Here is 3rd person triggers:
  • Map Initilazion
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Camera - Lock camera target for Player 1 (Red) to Adventurer 0008 <gen>, offset by (0.00, 0.00) using The unit's rotation
  • Camera
    • Events
      • Time - Every 0.01 seconds of game time
    • Conditions
    • Actions
      • Camera - Set Player 1 (Red)'s camera Distance to target to 700.00 over 0.10 seconds
      • Camera - Set Player 1 (Red)'s camera Angle of attack to 345.00 over 0.10 seconds
      • Camera - Set Player 1 (Red)'s camera Height Offset to 150.00 over 0.10 seconds
      • Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Adventurer 0008 <gen>) over 0.10 seconds


I just deleted the Cinematic Triggers to just know its that the cause of the buggs. And it was, so now the 3rd-person view is normaly again. :xxd:
 
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